// This file is part of OpenMeca, an easy software to do mechanical simulation.
//
// Author(s)    :  - Damien ANDRE  <openmeca@gmail.com>
//
// Copyright (C) 2012 Damien ANDRE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.


#ifndef OpenMeca_Core_Item_hpp
#define OpenMeca_Core_Item_hpp


#include <QString>
#include "boost/archive/text_oarchive.hpp"
#include "boost/archive/text_iarchive.hpp"

namespace OpenMeca
{
  namespace Core
  {

    class System;

    class Item
    {
  
    public:    
      Item(const std::string strType_);
      virtual ~Item();
      System& GetSystem();
      const std::string& GetStrType() const;
    
    private :
      const std::string strType_;

    private :
      Item();                        //Not Allowed
      Item(const Item&);             //Not Allowed
      Item& operator=(const Item&);  //Not Allowed

      
      friend class boost::serialization::access;
      template<class Archive>
      void serialize(Archive & ar, const unsigned int)
      {
	ar & BOOST_SERIALIZATION_NVP(const_cast<std::string&>(strType_));
      }
    }; 
    
  }
}




#endif
